@@ -856,19 +856,19 @@ Curl-Curl
856856The curl-curl solver supports solving the linear system arising from the
857857discretized form of
858858
859- .. math :: \nabla \times (\alpha \nabla \times \mathbf {E}) + \beta \mathbf {E} = \mathbf {f},
859+ .. math :: \nabla \times (\alpha \nabla \times \vec {E}) + \beta \vec {E} = \vec {f},
860860
861- where :math: `\mathbf {E}` and :math: `\mathbf {f}` are defined on grid edges,
861+ where :math: `\vec {E}` and :math: `\vec {f}` are defined on grid edges,
862862:math: `\alpha ` is a positive scalar, and :math: `\beta ` is a non-negative
863863scalar (either a constant or a field). An :cpp: `Array ` of three
864- :cpp: `MultiFab `\ s is used to store the components of :math: `\mathbf {E}` and
865- :math: `\mathbf {f}`. It's the user's responsibility to ensure that the
864+ :cpp: `MultiFab `\ s is used to store the components of :math: `\vec {E}` and
865+ :math: `\vec {f}`. It's the user's responsibility to ensure that the
866866right-hand-side data are consistent on edges shared by multiple
867867:cpp: `Box `\ es. If needed, you can call :cpp: `MLCurlCurl::prepareRHS ` to
868868perform this synchronization.
869869
870870The solver supports 1D, 2D and 3D. Note that even in the 1D and 2D cases,
871- :math: `\mathbf {E}` still has three components, one for each spatial
871+ :math: `\vec {E}` still has three components, one for each spatial
872872direction.
873873
874874Open Boundary Poisson Solver
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