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| Use the debug overlays in DevTools (the legacy ones have it). Overlays -> Dirty Rects. The Accelerate dev tools have some additional profiling options,  You can also enable the overlays yourself by setting  Also, the renderer shouldn't be drawing invisible (as in  | 
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I have a suspicion that our app is overdrawing, e.g. drawing the same thing too often, drawing invisible items needlessly, etc. Are there any debugging tools or flags I can use to disable double buffering so that I see the flickering? Or to see each Visual/Control/Panel draw one by one to observe how much work is being done? This is an ordinary 2D desktop app for Mac and Windows, no 3D or direct frame buffer access. Thanks!
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