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## Bright Video Output
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If the video output is too bright when you are using **Linear** color space in the Unity Project Setting, please refer to this documentation: [Custom Shaders for Linear Color Space](https://hisplayer.github.io/UnityAndroid-SDK/#/shaders).
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## Vertically Inverted / Flipped Video Output with RawImage / RenderTexture / Material
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## Vertically Inverted / Flipped Video Output
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### Normal Video (Non 180/360 Video)
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Select the GameObject where you render the video. In the **Inspector** window, set the **Y Scale** with negative value of the original value.
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