Arma 3 Version: x.xx (stable / rc / dev)
CBA Version: 3.8.0 (stable / dev + commit hash)
ACRE2 Version: 2.6.1.992 (stable / dev + commit hash)
Mods:
- CBA_A3
- acre2
- ACE
- RHS
Description:
- Using Basic Mission Setup module to set default radios won't make any difference. The units all spawn with 343's regardless of their rank or type of unit (rhs or vanilla). Trying to put other radios into their inventories and launching the game won't make difference either. They still spawn with 343's.
Steps to reproduce:
- Add any unit in editor.
- Add Basic Mission Setup module into the game
- Change the value of "Default Radio 1" from ACRE_PRC343 to ACRE_PRC152
- Notice how units still spawn with 343's.
Where did the issue occur?
Placed Modules: