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README.md

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</p>
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# JENGINE v0.8.0f6
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# JENGINE v0.8.0f7
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![Alt](https://repobeats.axiom.co/api/embed/d085b73402ea8b3e88deb98cb4074afd95528c0d.svg "Repobeats analytics image")
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README_zh_cn.md

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# JENGINE v0.8.0f6
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# JENGINE v0.8.0f7
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JEngine是针对Unity开发者设计的**开箱即用**的框架,封装了强大的功能,小白也能**快速上手****轻松制作**可以**热更新的游戏**
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UnityProject/Assets/Dependencies/JEngine/Editor/JEngineTools/JEngineProjData.cs

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{
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public string Prefix = "";
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public string EncryptPassword = "";
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public string Version = "0.8.0f6";
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public string Version = "0.8.0f7";
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public int Size()
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{

package.json

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{
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"name": "com.jasonxudeveloper.jengine",
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"version": "0.8.0f6",
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"version": "0.8.0f7",
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"displayName": "JEngine",
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"description": "The solution that allows unity games update in runtime.",
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"license": "MIT",

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