both are around 100x slower than float64. exp in particular should be able to be done relatively quickly since exp(hi+lo)=exp(hi)exp(lo), and since hi can easily be reduced to [1,2), exp(lo) only needs 2 terms.
I have fewer ideas for log, but there should be something better than the current behavior.
also, it's worth figuring on double64 versions of these functions because the double32 versions can be done really quickly using float64.