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Community Resources
These videos start with the graph in the first half and cover U# in the second half
- VRChat Udon Tutorial | Basic Buttons
- VRChat Udon Tutorial | Contextual Buttons
- VRChat Udon Tutorial | Jumping and PlayerMods
Provides a number of useful utility behaviours and a much more powerful attribute system for making custom inspectors for your U# behaviours.
https://github.com/orels1/UdonToolkit/
This is fairly out of date at this point since it hasn't had the node registry updated in a while. This is a web tool that lets you search what functions are available to Udon https://7colou.red/UdonExternSearch/
https://github.com/GotoFinal/GotoUdon Unity tool for easier testing of udon, you can spawn players in unity play mode. Also allows for quick upload of world and launching multiple predefined vrchat profiles to that world with 1 button.
This lists all of the inputs that VRChat currently binds and how they work with each VR controller. Inputs that return true or false can be read using Input.GetButton() with the listed name for the input. Inputs that return somewhere in the range -1 to 1 or 0 to 1 can be read using Input.GetAxis() or Input.GetAxisRaw()
If you would like to test a controller not on the list, you can go to my input test world
https://vrchat.com/home/world/wrld_f8d5f7e4-185c-4b82-8ecb-8ae0c7953085
Provides a UI to call built-in events with arguments
https://shatoo.booth.pm/items/1958756
Provides 3 sliders to adjust haptics and test how they feel for later use in your code.
https://vrchat.com/home/launch?worldId=wrld_7f010f63-7a82-4668-b1a5-412b57fb08f5&instanceId=0