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Add missing public accessibility modifiers
1 parent bc229a4 commit adc5788

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2 files changed

+27
-27
lines changed

2 files changed

+27
-27
lines changed

src/SFML.Graphics/IDrawable.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,6 +17,6 @@ public interface IDrawable
1717
/// <param name="target">Render target to draw to</param>
1818
/// <param name="states">Current render states</param>
1919
////////////////////////////////////////////////////////////
20-
void Draw(IRenderTarget target, RenderStates states);
20+
public void Draw(IRenderTarget target, RenderStates states);
2121
}
2222
}

src/SFML.Graphics/IRenderTarget.cs

Lines changed: 26 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -16,37 +16,37 @@ public interface IRenderTarget
1616
/// Size of the rendering region of the target
1717
/// </summary>
1818
////////////////////////////////////////////////////////////
19-
Vector2u Size { get; }
19+
public Vector2u Size { get; }
2020

2121
////////////////////////////////////////////////////////////
2222
/// <summary>
2323
/// Tell if the render target will use sRGB encoding when drawing on it
2424
/// </summary>
2525
////////////////////////////////////////////////////////////
26-
bool IsSrgb { get; }
26+
public bool IsSrgb { get; }
2727

2828
////////////////////////////////////////////////////////////
2929
/// <summary>
3030
/// Default view of the target
3131
/// </summary>
3232
////////////////////////////////////////////////////////////
33-
View DefaultView { get; }
33+
public View DefaultView { get; }
3434

3535
////////////////////////////////////////////////////////////
3636
/// <summary>
3737
/// Return the current active view
3838
/// </summary>
3939
/// <returns>The current view</returns>
4040
////////////////////////////////////////////////////////////
41-
View GetView();
41+
public View GetView();
4242

4343
////////////////////////////////////////////////////////////
4444
/// <summary>
4545
/// Change the current active view
4646
/// </summary>
4747
/// <param name="view">New view</param>
4848
////////////////////////////////////////////////////////////
49-
void SetView(View view);
49+
public void SetView(View view);
5050

5151
////////////////////////////////////////////////////////////
5252
/// <summary>
@@ -55,7 +55,7 @@ public interface IRenderTarget
5555
/// <param name="view">Target view</param>
5656
/// <returns>Viewport rectangle, expressed in pixels in the current target</returns>
5757
////////////////////////////////////////////////////////////
58-
IntRect GetViewport(View view);
58+
public IntRect GetViewport(View view);
5959

6060
////////////////////////////////////////////////////////////
6161
/// <summary>
@@ -69,7 +69,7 @@ public interface IRenderTarget
6969
/// <param name="view">The view for which we want to compute the scissor rectangle</param>
7070
/// <returns>Scissor rectangle, expressed in pixels</returns>
7171
////////////////////////////////////////////////////////////
72-
IntRect GetScissor(View view);
72+
public IntRect GetScissor(View view);
7373

7474
////////////////////////////////////////////////////////////
7575
/// <summary>
@@ -84,7 +84,7 @@ public interface IRenderTarget
8484
/// <param name="point">Pixel to convert</param>
8585
/// <returns>The converted point, in "world" coordinates</returns>
8686
////////////////////////////////////////////////////////////
87-
Vector2f MapPixelToCoords(Vector2i point);
87+
public Vector2f MapPixelToCoords(Vector2i point);
8888

8989
////////////////////////////////////////////////////////////
9090
/// <summary>
@@ -112,7 +112,7 @@ public interface IRenderTarget
112112
/// <param name="view">The view to use for converting the point</param>
113113
/// <returns>The converted point, in "world" coordinates</returns>
114114
////////////////////////////////////////////////////////////
115-
Vector2f MapPixelToCoords(Vector2i point, View view);
115+
public Vector2f MapPixelToCoords(Vector2i point, View view);
116116

117117
////////////////////////////////////////////////////////////
118118
/// <summary>
@@ -127,7 +127,7 @@ public interface IRenderTarget
127127
/// <param name="point">Point to convert</param>
128128
/// <returns>The converted point, in target coordinates (pixels)</returns>
129129
////////////////////////////////////////////////////////////
130-
Vector2i MapCoordsToPixel(Vector2f point);
130+
public Vector2i MapCoordsToPixel(Vector2f point);
131131

132132
////////////////////////////////////////////////////////////
133133
/// <summary>
@@ -151,22 +151,22 @@ public interface IRenderTarget
151151
/// <param name="view">The view to use for converting the point</param>
152152
/// <returns>The converted point, in target coordinates (pixels)</returns>
153153
////////////////////////////////////////////////////////////
154-
Vector2i MapCoordsToPixel(Vector2f point, View view);
154+
public Vector2i MapCoordsToPixel(Vector2f point, View view);
155155

156156
////////////////////////////////////////////////////////////
157157
/// <summary>
158158
/// Clear the entire target with black color
159159
/// </summary>
160160
////////////////////////////////////////////////////////////
161-
void Clear();
161+
public void Clear();
162162

163163
////////////////////////////////////////////////////////////
164164
/// <summary>
165165
/// Clear the entire target with a single color
166166
/// </summary>
167167
/// <param name="color">Color to use to clear the window</param>
168168
////////////////////////////////////////////////////////////
169-
void Clear(Color color);
169+
public void Clear(Color color);
170170

171171
////////////////////////////////////////////////////////////
172172
/// <summary>
@@ -177,7 +177,7 @@ public interface IRenderTarget
177177
/// </summary>
178178
/// <param name="stencilValue">Stencil value to clear to</param>
179179
////////////////////////////////////////////////////////////
180-
void ClearStencil(StencilValue stencilValue);
180+
public void ClearStencil(StencilValue stencilValue);
181181

182182
////////////////////////////////////////////////////////////
183183
/// <summary>
@@ -186,18 +186,18 @@ public interface IRenderTarget
186186
/// The specified stencil value is truncated to the bit
187187
/// width of the current stencil buffer.
188188
/// </summary>
189-
/// <param name="color">Fill color to use to clear the render target</param>
189+
/// <param name="color">Fill color to use to clear the render target</param>
190190
/// <param name="stencilValue">Stencil value to clear to</param>
191191
////////////////////////////////////////////////////////////
192-
void Clear(Color color, StencilValue stencilValue);
192+
public void Clear(Color color, StencilValue stencilValue);
193193

194194
////////////////////////////////////////////////////////////
195195
/// <summary>
196196
/// Draw a drawable object to the render-target, with default render states
197197
/// </summary>
198198
/// <param name="drawable">Object to draw</param>
199199
////////////////////////////////////////////////////////////
200-
void Draw(IDrawable drawable);
200+
public void Draw(IDrawable drawable);
201201

202202
////////////////////////////////////////////////////////////
203203
/// <summary>
@@ -206,7 +206,7 @@ public interface IRenderTarget
206206
/// <param name="drawable">Object to draw</param>
207207
/// <param name="states">Render states to use for drawing</param>
208208
////////////////////////////////////////////////////////////
209-
void Draw(IDrawable drawable, RenderStates states);
209+
public void Draw(IDrawable drawable, RenderStates states);
210210

211211
////////////////////////////////////////////////////////////
212212
/// <summary>
@@ -215,7 +215,7 @@ public interface IRenderTarget
215215
/// <param name="vertices">Array of vertices to draw</param>
216216
/// <param name="type">Type of primitives to draw</param>
217217
////////////////////////////////////////////////////////////
218-
void Draw(Vertex[] vertices, PrimitiveType type);
218+
public void Draw(Vertex[] vertices, PrimitiveType type);
219219

220220
////////////////////////////////////////////////////////////
221221
/// <summary>
@@ -225,7 +225,7 @@ public interface IRenderTarget
225225
/// <param name="type">Type of primitives to draw</param>
226226
/// <param name="states">Render states to use for drawing</param>
227227
////////////////////////////////////////////////////////////
228-
void Draw(Vertex[] vertices, PrimitiveType type, RenderStates states);
228+
public void Draw(Vertex[] vertices, PrimitiveType type, RenderStates states);
229229

230230
////////////////////////////////////////////////////////////
231231
/// <summary>
@@ -236,7 +236,7 @@ public interface IRenderTarget
236236
/// <param name="count">Number of vertices to draw</param>
237237
/// <param name="type">Type of primitives to draw</param>
238238
////////////////////////////////////////////////////////////
239-
void Draw(Vertex[] vertices, uint start, uint count, PrimitiveType type);
239+
public void Draw(Vertex[] vertices, uint start, uint count, PrimitiveType type);
240240

241241
////////////////////////////////////////////////////////////
242242
/// <summary>
@@ -248,7 +248,7 @@ public interface IRenderTarget
248248
/// <param name="type">Type of primitives to draw</param>
249249
/// <param name="states">Render states to use for drawing</param>
250250
////////////////////////////////////////////////////////////
251-
void Draw(Vertex[] vertices, uint start, uint count, PrimitiveType type, RenderStates states);
251+
public void Draw(Vertex[] vertices, uint start, uint count, PrimitiveType type, RenderStates states);
252252

253253
////////////////////////////////////////////////////////////
254254
/// <summary>
@@ -269,7 +269,7 @@ public interface IRenderTarget
269269
/// <param name="active">True to activate, false to deactivate</param>
270270
/// <returns>True if operation was successful, false otherwise</returns>
271271
////////////////////////////////////////////////////////////
272-
bool SetActive(bool active);
272+
public bool SetActive(bool active);
273273

274274
////////////////////////////////////////////////////////////
275275
/// <summary>
@@ -301,7 +301,7 @@ public interface IRenderTarget
301301
/// function if you do so.
302302
/// </summary>
303303
////////////////////////////////////////////////////////////
304-
void PushGLStates();
304+
public void PushGLStates();
305305

306306
////////////////////////////////////////////////////////////
307307
/// <summary>
@@ -311,7 +311,7 @@ public interface IRenderTarget
311311
/// description of these functions.
312312
/// </summary>
313313
////////////////////////////////////////////////////////////
314-
void PopGLStates();
314+
public void PopGLStates();
315315

316316
////////////////////////////////////////////////////////////
317317
/// <summary>
@@ -334,6 +334,6 @@ public interface IRenderTarget
334334
/// // OpenGL code here...
335335
/// </summary>
336336
////////////////////////////////////////////////////////////
337-
void ResetGLStates();
337+
public void ResetGLStates();
338338
}
339339
}

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