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Performance Considerations for Windows Games

Simon Jackson edited this page Aug 31, 2016 · 7 revisions

#Performance Considerations for Windows Phone 7 Games#

Area Games: Content Pipeline, Games: Data Management, Games: Graphics, Performance & Optimization Submitted 10/18/2010 Article


Article Overview

This article describes ways to reduce memory, techniques for allocating memory that reduce or eliminate garbage collection, and profiling tools to help identify memory bottlenecks. It results from practical experience gained by the Advanced Technology Group at Microsoft when analyzing and assisting customers with Windows Phone 7 games.

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