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Ship Game 3D Collision with the BoxCollider Library

Simon Jackson edited this page Jul 27, 2016 · 6 revisions

#Ship Game: 3D Collision with the BoxCollider Library#

Area Games: 3D Graphics, Games: Collision Submitted 9/27/2007 Article


Description:

This supplemental article explains the BoxCollider library provided in the [Ship Game starter kit*](https://github.com/DDReaper/XNAGameStudio/wiki/Ship Game). BoxCollider is a collision-detection and response library that features an octree implementation, collision response with friction effects, and prebuilt collision-aware camera classes.

All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL). downloads [Ship Game - Using the Box Collider Library.doc](https://github.com/DDReaper/XNAGameStudio/blob/master/Documents/Ship Game - Using the Box Collider Library.doc?raw=true) Size: 0.11MB This article explains the BoxCollider library provided in the Ship game starter kit. Framework

GS 2.0

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