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### Logic (uninplemented)
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`IF [x] [loc] (antiLoc)` - he current location will jump to the execution point `loc` if the value of `x` is `1`. If `x` is `0`, it will continue reading OR (if `antiLoc` is passed), jump to the execution point `antiLoc`.
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`IF [x] [loc] [antiLoc]` - The current location will jump to the execution point `loc` if the value of `x` is `1`. If `x` is `0`, it will jump to the execution point `antiLoc`.
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-`WBOOL ([a] (c) [b]) [loc]` - Runs the opperation `b` on `a` (and if not `NOT``c`). Writes the value of that to the location `loc`. For example:
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#### Logic example
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`IF {1} AND {2} 1 2`
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`IF 3 1 2`
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Explaination: Get the value at `1` and `2`, run `AND` on them. If the result is `1`, jump to execution point `1`, if the result is `0`, jump to execution point `2`.
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