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51 changes: 49 additions & 2 deletions Cloth.js
Original file line number Diff line number Diff line change
Expand Up @@ -220,13 +220,60 @@ canvas.onmousedown = (e) => {

canvas.onmousemove = setMouse

canvas.onmouseup = () => (mouse.down = false)
window.onmouseup = () => (mouse.down = false)

canvas.oncontextmenu = (e) => e.preventDefault()

// Add touch events

function setTouch (e) {
let rect = canvas.getBoundingClientRect()
mouse.px = mouse.x
mouse.py = mouse.y
mouse.x = e.touches[0].clientX - rect.left
mouse.y = e.touches[0].clientY - rect.top
}

canvas.addEventListener('touchstart', function (e) {
mouse.down = true
let rect = canvas.getBoundingClientRect()
mouse.x = e.touches[0].clientX - rect.left
mouse.y = e.touches[0].clientY - rect.top
setTouch(e)
}, false);

canvas.addEventListener('touchmove', function (e) {
setTouch(e)
}, false);

window.addEventListener('touchend', function (e) {
mouse.down = false
}, false);

// Prevent scrolling when touching the canvas

document.body.addEventListener('touchstart', function (e) {
if (e.target === canvas) {
e.preventDefault();
}
}, false);

document.body.addEventListener('touchend', function (e) {
if (e.target === canvas) {
e.preventDefault();
}
}, false);

document.body.addEventListener('touchmove', function (e) {
if (e.target === canvas) {
e.preventDefault();
}
}, false);


let cloth = new Cloth()

;(function update (time) {
(function update (time) {
ctx.clearRect(0, 0, canvas.width, canvas.height)

cloth.update(0.016)
Expand Down