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Description
Hi! I have tried to run the model with my 80 images and the result glb file looks pretty worse than Moge's single image result.
left meshes are from MapAnything and right one is from MoGE2
this is input image :

and I make rounding videos from the single image using nvidia's img2video model to get multivew(as a result, I got 80 images)
then the final mesh results are as below;

MA shows quite brighter texture color and MoGE2's texture is almost same as the original image.
plus, MA's mesh has only 10K~150K pcds and MoGE2's pcd is around 1Mililon so, MA's mesh looks like low polygon mesh.
how to make/get much denser mesh by setting some parameter ??
and can MA produce 1 single integreated mesh from multiple images? currently it shows 1 mesh per 1 image.
please give me some hint~!
thank you