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Gazebo and Mujoco have incompatible texture mapping for primitive shapes #58

@azeey

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@azeey

The difference in texture mapping between Gazebo and Mujoco is best demonstrated with images:

image

Mujoco with //texture/@type="2d"
image

Mujoco with //texture/@type="cube" and //material/texuniform="true"
image

Mujoco with //texture/@type="cube" and //material/texuniform="false"
image

from this, we can see that the combination //texture/@type="cube" and //material/texuniform="false" is the closest to Gazebo, but it still very different.

SDFormat file and texture:
shapes.sdf
albedo.png

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