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Description
Tested versions
- Reproducible in Godot versions: 4.5.stable.official.876b29033 and 4.5.1.stable.official
System information
Godot v4.5.stable - Ubuntu 24.04.3 LTS 24.04 on X11 - X11 display driver, Multi-window, 1 monitor - Vulkan (Forward+) - integrated Intel(R) Iris(R) Xe Graphics (RPL-P) - 13th Gen Intel(R) Core(TM) i5-1340P (16 threads) - 15.28 GiB memory and Godot v4.5.1.stable - macOS Sequoia (15.6.1) - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M2 (Apple8) - Apple M2 (8 threads) - 8.00 GiB memory
Issue description
Warning appears if you are trying to export project for Linux with Shaders Bake enabled.
The warning is: WARNING: core/config/project_settings.cpp:404 - Property not found: 'rendering/rendering_device/driver.linux'.
As i see there is no option driver.linux in the settings, only driver.linuxbsd.
Steps to reproduce
Export project for Linux with Shaders Bake enabled.
Minimal reproduction project (MRP)
Eny project. Here, the empty one, for example.
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