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1 parent bbf1b9e commit b5ac890Copy full SHA for b5ac890
server/game/components/enemy.js
@@ -11,9 +11,9 @@ export class Enemy extends Phaser.Physics.Arcade.Sprite {
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this.originX = x
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this.originY = y
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- this.pauseDuration = Phaser.Math.RND.integerInRange(10, 20)
+ this.pauseDuration = Phaser.Math.RND.integerInRange(1000, 2000)
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this.Direction = Phaser.Math.RND.integerInRange(1, 4)
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- this.moveDuration = Phaser.Math.RND.integerInRange(10, 20)
+ this.moveDuration = Phaser.Math.RND.integerInRange(500, 1000)
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this.pauseStartTime = 0
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this.moveStartTime = 0
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this.state = "moving"
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