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Merge pull request #28 from nodes-ios/develop
Fixing Codecov
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.travis.yml

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language: objective-c
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language: swift
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osx_image: xcode8.1
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branches:
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only:
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- master
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- master
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env:
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global:
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- TVOS_SDK=appletvsimulator10.0
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matrix:
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- DESTINATION="OS=10.1,name=iPhone 6S Plus" SCHEME="$IOS_FRAMEWORK_SCHEME" SDK="$IOS_SDK" RUN_TESTS="YES
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- DESTINATION="OS=10.1,name=iPhone 6S Plus" SCHEME="$IOS_FRAMEWORK_SCHEME" SDK="$IOS_SDK" RUN_TESTS="YES"
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- DESTINATION="OS=10.0,name=Apple TV 1080p" SCHEME="$TVOS_FRAMEWORK_SCHEME" SDK="$TVOS_SDK" RUN_TESTS="YES"
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script:
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- set -o pipefail
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# Build Framework in Debug and Run Tests if specified
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- if [ $RUN_TESTS == "YES" ]; then
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xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug ONLY_ACTIVE_ARCH=NO clean build test | xcpretty;
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xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug test | xcpretty;
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else
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xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug ONLY_ACTIVE_ARCH=NO clean build | xcpretty;
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xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug ONLY_ACTIVE_ARCH=NO build | xcpretty;
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fi
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# Build in release
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- xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Release ONLY_ACTIVE_ARCH=NO clean build | xcpretty;
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- xcodebuild -project "$PROJECT_NAME" -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Release ONLY_ACTIVE_ARCH=NO build | xcpretty;
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after_success:
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- bash <(curl -s https://codecov.io/bash)
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notifications:
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slack:
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secure: ieWTXjWNxG8CzgeHpj5q1Rz4/l5pgCT65W0AfL3SdfdLrXv56frhW9bFl5C34HZyhCNijUggSlq2wGUPDuGmZ7tU94HX+3EXWkL0vs4pUcTKF8/rcnyQ2n1t4MzOZKX7MLSJOTGE874fp1d4XoXBT35FIi06hgG1xIXXprKYAxt7bS9kSPpfVxZSlH1N8pHiXJx6oJZU16YsEj7wkuBOgmp21TUQc580mDfAphO2dgdaPcG2A63IgsLrE/MTcUy32Czr9QED0nXA02q8n1EPUgOsJV6qtxz0mxgfL86Kt4VfajapfrHJTdu6sGzdFxy0/VcbZjOQJWCGlPlf9LjC0S4PdPo1iPEXQjrnPGNAjoZ0e0qwQH6/30sWuHuD/2LaLGyRM7bWLtSfYRMKCsXVl54VDGSmP0uVcXPTyGzrz0qoBfw/bQnurFKqnz9PGF+18aqiyk26YXCRWjLBTpWGSHUIiaHS1qL2xUfdnHdiznowoEFnRaWT5FYrZNRN4lVLwJg3OI/UWVGg5AATg90kHPQ06qvaqOqEbfy4ZTwWFbth0866djhaBsoo9NrwwwVVoUUqlCBv413x0Lp3tTNg3AUQvTRz5uJ+HC94/i3/3eEUM2rQUJbgVVfRhxrB8u/rgu37/DTKYMBgARveMn4qY2blpHU22q1mk+YmOLMHSi0=
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- bash <(curl -s https://codecov.io/bash)

README.md

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# Spinner
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> Present loading indicators anywhere quickly and easily
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[![Travis](https://travis-ci.org/nodes-ios/Spinner.svg?branch=master)](https://travis-ci.org/nodes-ios/Spinner)
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[![Codecov](https://img.shields.io/codecov/c/github/nodes-ios/Spinner.svg)](https://codecov.io/github/nodes-ios/Spinner)
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[![Carthage Compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
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![Plaform](https://img.shields.io/badge/platform-iOS-lightgrey.svg)
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[![GitHub license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/nodes-ios/Spinner/blob/master/LICENSE)
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A helpful loading spinner tool allowing you to present a UIActivityIndicator view directly in to views and buttons.
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## 📝 Requirements

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