From 0104cd7dfd868e3af33259d893138360bc71eb3d Mon Sep 17 00:00:00 2001 From: Nick Kallen Date: Wed, 31 Jul 2024 13:31:57 +0200 Subject: [PATCH 1/2] BatchedMesh: add support for points --- src/renderers/shaders/ShaderLib/points.glsl.js | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderers/shaders/ShaderLib/points.glsl.js b/src/renderers/shaders/ShaderLib/points.glsl.js index 51dcdf566ac471..a708842125d7ca 100644 --- a/src/renderers/shaders/ShaderLib/points.glsl.js +++ b/src/renderers/shaders/ShaderLib/points.glsl.js @@ -24,6 +24,7 @@ void main() { #endif + #include #include #include #include From ef7e469a45e620b25ba976d00c886d2d7bc358fc Mon Sep 17 00:00:00 2001 From: Nick Kallen Date: Wed, 31 Jul 2024 14:55:29 +0200 Subject: [PATCH 2/2] BatchedMesh: add support for points, dashed lines --- src/renderers/shaders/ShaderLib/linedashed.glsl.js | 2 ++ src/renderers/shaders/ShaderLib/points.glsl.js | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/renderers/shaders/ShaderLib/linedashed.glsl.js b/src/renderers/shaders/ShaderLib/linedashed.glsl.js index e04cfcefd396cd..eb76266e38dde4 100644 --- a/src/renderers/shaders/ShaderLib/linedashed.glsl.js +++ b/src/renderers/shaders/ShaderLib/linedashed.glsl.js @@ -5,6 +5,7 @@ attribute float lineDistance; varying float vLineDistance; #include +#include #include #include #include @@ -20,6 +21,7 @@ void main() { #include #include #include + #include #include #include #include diff --git a/src/renderers/shaders/ShaderLib/points.glsl.js b/src/renderers/shaders/ShaderLib/points.glsl.js index a708842125d7ca..711534b1b262b4 100644 --- a/src/renderers/shaders/ShaderLib/points.glsl.js +++ b/src/renderers/shaders/ShaderLib/points.glsl.js @@ -3,6 +3,7 @@ uniform float size; uniform float scale; #include +#include #include #include #include @@ -24,10 +25,10 @@ void main() { #endif - #include #include #include #include + #include #include #include #include