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1 change: 1 addition & 0 deletions src/renderers/shaders/ShaderLib/points.glsl.js
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@ void main() {

#endif

#include <batching_vertex>
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We'll have to include the batching_pars_vertex above, as well.

#include <color_vertex>
#include <morphinstance_vertex>
#include <morphcolor_vertex>
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