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[Feature Request] Support for Korean characters in TextDraw #1110

@nomaddev1

Description

@nomaddev1

Is your feature request related to a problem? Please describe.
I'm currently developing a SA-MP roleplay server in Korea, and one major issue we're facing is that TextDraw does not support Korean characters. This makes it extremely difficult for players who are not fluent in English to interact with in-game menus or use items properly. Since TextDraw is a core part of UI design in SA-MP, this is a significant limitation for Korean-language communities.

Describe the solution you'd like
We would greatly appreciate support for rendering Korean characters in TextDraw, either through Unicode/UTF-8 support or through a bitmap font solution that can handle Hangul glyphs. Even partial support (such as a font system allowing us to define our own character mappings) would be a massive improvement.

Describe alternatives you've considered

  • We've attempted to use predefined English letters as symbols to represent Korean, but this results in a very poor user experience.
  • Using images for UI is possible, but very limiting and inflexible for dynamic content.
  • Switching to full CEF-based UI for all functions is another route, but we'd prefer to keep native SA-MP UI where possible.

Additional context
There is a growing SA-MP community in Korea, and Korean language support would make open.mp far more accessible and appealing. If this kind of update requires additional development time or funding, I would be happy to support it through a donation.

Thank you for considering this request!

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