@@ -131,7 +131,7 @@ static void MouseEnterCallback(GLFWwindow *window, int enter);
131131
132132// Emscripten window callback events
133133static EM_BOOL EmscriptenFullscreenChangeCallback (int eventType , const EmscriptenFullscreenChangeEvent * event , void * userData );
134- // static EM_BOOL EmscriptenWindowResizedCallback(int eventType, const EmscriptenUiEvent *event, void *userData);
134+ //static EM_BOOL EmscriptenWindowResizedCallback(int eventType, const EmscriptenUiEvent *event, void *userData);
135135static EM_BOOL EmscriptenResizeCallback (int eventType , const EmscriptenUiEvent * event , void * userData );
136136static EM_BOOL EmscriptenFocusCallback (int eventType , const EmscriptenFocusEvent * focusEvent , void * userData );
137137static EM_BOOL EmscriptenVisibilityChangeCallback (int eventType , const EmscriptenVisibilityChangeEvent * visibilityChangeEvent , void * userData );
@@ -165,7 +165,7 @@ EM_JS(void, SetCanvasIdJs, (char *out, int outSize), {
165165bool WindowShouldClose (void )
166166{
167167 // Emscripten Asyncify is required to run synchronous code in asynchronous JS
168- // Ref : https://emscripten.org/docs/porting/asyncify.html
168+ // REF : https://emscripten.org/docs/porting/asyncify.html
169169
170170 // WindowShouldClose() is not called on a web-ready raylib application if using emscripten_set_main_loop()
171171 // and encapsulating one frame execution on a UpdateDrawFrame() function,
@@ -243,7 +243,7 @@ void ToggleFullscreen(void)
243243
244244 // Option 2: Request fullscreen for the canvas element with strategy
245245 // This option does not seem to work at all
246- // Ref : https://github.com/emscripten-core/emscripten/issues/5124
246+ // REF : https://github.com/emscripten-core/emscripten/issues/5124
247247 // EmscriptenFullscreenStrategy strategy = {
248248 // .scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH, //EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT,
249249 // .canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF,
@@ -1520,8 +1520,8 @@ static void CharCallback(GLFWwindow *window, unsigned int key)
15201520
15211521 // NOTE: Registers any key down considering OS keyboard layout but
15221522 // does not detect action events, those should be managed by user...
1523- // Ref : https://github.com/glfw/glfw/issues/668#issuecomment-166794907
1524- // Ref : https://www.glfw.org/docs/latest/input_guide.html#input_char
1523+ // REF : https://github.com/glfw/glfw/issues/668#issuecomment-166794907
1524+ // REF : https://www.glfw.org/docs/latest/input_guide.html#input_char
15251525
15261526 // Check if there is space available in the queue
15271527 if (CORE .Input .Keyboard .charPressedQueueCount < MAX_CHAR_PRESSED_QUEUE )
0 commit comments