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Copy file name to clipboardExpand all lines: src/raylib.h
+1-1Lines changed: 1 addition & 1 deletion
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@@ -1470,7 +1470,7 @@ RLAPI Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints,
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RLAPIFontLoadFontFromImage(Imageimage, Colorkey, intfirstChar); // Load font from Image (XNA style)
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RLAPIFontLoadFontFromMemory(constchar*fileType, constunsigned char*fileData, intdataSize, intfontSize, constint*codepoints, intcodepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
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RLAPIboolIsFontValid(Fontfont); // Check if a font is valid (font data loaded, WARNING: GPU texture not checked)
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RLAPIGlyphInfo*LoadFontData(constunsigned char*fileData, intdataSize, intfontSize, constint*codepoints, intcodepointCount, inttype); // Load font data for further use
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RLAPIGlyphInfo*LoadFontData(constunsigned char*fileData, intdataSize, intfontSize, int*codepoints, intcodepointCount, inttype); // Load font data for further use
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RLAPIImageGenImageFontAtlas(constGlyphInfo*glyphs, Rectangle**glyphRecs, intglyphCount, intfontSize, intpadding, intpackMethod); // Generate image font atlas using chars info
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RLAPIvoidUnloadFontData(GlyphInfo*glyphs, intglyphCount); // Unload font chars info data (RAM)
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RLAPIvoidUnloadFont(Fontfont); // Unload font from GPU memory (VRAM)
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