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How to package without requirement for debug dependencies #3

@szymonszewcjr

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@szymonszewcjr

When trying to run packaged application on a clean windows 10 x64 install with c++ runtimes installed, application errors out stating that following dependencies are missing:

VCRUNTIME140D.DLL
UCRTBASED.DLL

Those are debug dependencies and appearently they get install along with MS Visual Studio.

How do I package my app in a "release" mode that wouldn't require me to install C++ toolchain on every pc I want to run the app on?

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