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Hello,
Is there any plan for adding support for the EXT_float_blend extension when using headless-gl in webgl2 mode? Or alternatively any pointers on how I could contribute/add this myself?
EDIT: I can actually see an implementation for EXT_float_blend in the package code, however querying getExtension("EXT_float_blend") from my headless WebGL2Rendering context returns null always. If I use standard non-headless WebGL2 in the browser I can see the extension exists. Is this a bug perhaps?
Thanks
dotoritos-kim, pila43, lfos and Agamnentzar