ShapeInfo.quadraticBezier({p1: {x: 10, y: 20}, p2: {x: 5, y: 10}, p3: {x: 15, y: 30}})
const quadShape = ShapeInfo.quadraticBezier({
p1: { x: 160, y: 50 },
p2: { x: 110, y: 90 },
p3: { x: 60, y: 50 },
});
console.log(quadShape);
ShapeInfo {name: "Bezier2", args: Array(3)}
args: Array(3)
0: Point2D {x: 160, y: 50}
1: Point2D {x: 160, y: 50}
2: Point2D {x: 160, y: 50}