-
Notifications
You must be signed in to change notification settings - Fork 8
Open
Description
I'm testing your tutorial on the wiki. I successfully built the solution in visual studio 2017, then placed the DLL in E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\skse\plugins, compiled the psc file and everything. However, SKSE fails to load the DLL:
SKSE64 runtime: initialize (version = 2.0.7 01050270 01D3EACC0B0AE4D2, os = 6.2 (9200)) imagebase = 00007FF6CF770000 reloc mgr imagebase = 00007FF6CF770000 config path = E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\plugin_example.dll couldn't load plugin E:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\plugin_example.dll (Error 193) dispatch message (0) to plugin listeners no listeners registered dispatch message (1) to plugin listeners no listeners registered init complete hooked dinput dispatch message (6) to plugin listeners no listeners registered dispatch message (8) to plugin listeners no listeners registered save name is Quicksave0_497A45B9_1_4C697A_WhiterunBreezehome_000448_20180513145834_13_1 full save path: C:\Users\user\Documents\My Games\Skyrim Special Edition\Saves\\Quicksave0_497A45B9_1_4C697A_WhiterunBreezehome_000448_20180513145834_13_1.skse dispatch message (2) to plugin listeners no listeners registered loading co-save Loading mod list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) VibHub.esp Loading light mod list: Loading menu open/close event registrations... Loading key input event registrations... Loading control input event registrations... Loading mod callback event registrations... Loading crosshair ref event registrations... Loading camera event registrations... Loading actor action event registrations... Loading NiNode update event registrations... Loading SKSEPersistentObjectStorage data... Loading SKSEDelayFunctorManager data... dispatch message (3) to plugin listeners no listeners registered cleared save path
Any idea what might cause this?
Metadata
Metadata
Assignees
Labels
No labels