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Enable CI Rendering on Mac #2673
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Enable CI Rendering on Mac #2673
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jstone-lucasfilm
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This looks really promising, @kwokcb, and I had just one initial recommendation for improving clarity.
.github/workflows/main.yml
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| python python/Scripts/baketextures.py resources/Materials/Examples/StandardSurface/standard_surface_brass_tiled.mtlx build/render/brass_average_baked.mtlx --average | ||
| python python/Scripts/translateshader.py resources/Materials/Examples/StandardSurface/standard_surface_carpaint.mtlx build/render/usd_preview_surface_carpaint.mtlx UsdPreviewSurface --hdr | ||
| - name: Render Application Tests |
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Since you've split the steps for the Viewer and Graph Editor, I'd say we can go further and call this step "Viewer Tests", and call the next step "Graph Editor Tests (Linux)".
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Sounds good.
jstone-lucasfilm
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Great work, thanks @kwokcb! This should make a significant difference in validating MacOS rendering changes going forward.
fbb6100
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AcademySoftwareFoundation:main
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Notes: