|
| 1 | +<!-- |
| 2 | +Copyright (c) 2021 The Khronos Group Inc. |
| 3 | +Use of this source code is governed by an MIT-style license that can be |
| 4 | +found in the LICENSE.txt file. |
| 5 | +--> |
| 6 | + |
| 7 | +<!DOCTYPE html> |
| 8 | +<html> |
| 9 | +<head> |
| 10 | +<meta charset="utf-8"> |
| 11 | +<link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
| 12 | +<script src="../../../js/js-test-pre.js"></script> |
| 13 | +<script src="../../../js/webgl-test-utils.js"></script> |
| 14 | +</head> |
| 15 | +<body> |
| 16 | +<div id="description"></div> |
| 17 | +<div id="console"></div> |
| 18 | +<script> |
| 19 | +"use strict"; |
| 20 | + |
| 21 | +const wtu = WebGLTestUtils; |
| 22 | +description(); |
| 23 | + |
| 24 | +const gl = wtu.create3DContext(); |
| 25 | +gl.canvas.width = gl.canvas.height = 1; |
| 26 | + |
| 27 | +function makeTexImage(format, unpackFormat, unpackType, data) { |
| 28 | + data = data || null; |
| 29 | + |
| 30 | + const tex = gl.createTexture(); |
| 31 | + gl.bindTexture(gl.TEXTURE_2D, tex); |
| 32 | + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| 33 | + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| 34 | + gl.texImage2D(gl.TEXTURE_2D, 0, gl[format], 2, 2, 0, |
| 35 | + gl[unpackFormat], gl[unpackType], null); |
| 36 | + return tex; |
| 37 | +} |
| 38 | + |
| 39 | +const DUMMY_COLOR = makeTexImage('RGBA', 'RGBA', 'UNSIGNED_BYTE'); |
| 40 | + |
| 41 | +function makeProgram(gl, vsSrc, fsSrc) { |
| 42 | + function makeShader(prog, type, src) { |
| 43 | + const shader = gl.createShader(gl[type]); |
| 44 | + gl.shaderSource(shader, src.trim()); |
| 45 | + gl.compileShader(shader); |
| 46 | + gl.attachShader(prog, shader); |
| 47 | + gl.deleteShader(shader); |
| 48 | + }; |
| 49 | + |
| 50 | + const prog = gl.createProgram(); |
| 51 | + makeShader(prog, 'VERTEX_SHADER', vsSrc); |
| 52 | + makeShader(prog, 'FRAGMENT_SHADER', fsSrc); |
| 53 | + gl.linkProgram(prog); |
| 54 | + |
| 55 | + if (!gl.getProgramParameter(prog, gl.LINK_STATUS)) { |
| 56 | + throw 'Program linking failed' + fsSrc; |
| 57 | + } |
| 58 | + return prog; |
| 59 | +} |
| 60 | + |
| 61 | +const TEX_FILTER_PROG_T = (version, samplerT) => makeProgram(gl, `\ |
| 62 | + ${version} |
| 63 | + void main() { |
| 64 | + gl_PointSize = 1.0; |
| 65 | + gl_Position = vec4(0.5,0.5,0,1); |
| 66 | + }`,`\ |
| 67 | + ${version} |
| 68 | + precision mediump float; |
| 69 | + uniform ${samplerT} u_tex0; |
| 70 | + #if __VERSION__ == 300 |
| 71 | + out vec4 o_FragColor; |
| 72 | + #else |
| 73 | + #define o_FragColor gl_FragColor |
| 74 | + #define texture texture2D |
| 75 | + #endif |
| 76 | + void main() { |
| 77 | + o_FragColor = vec4(texture(u_tex0, vec2(0.8))); |
| 78 | + }`); |
| 79 | +const TEX_FILTER_PROG_BY_TYPEISH = { |
| 80 | + 'float': TEX_FILTER_PROG_T('', 'sampler2D'), |
| 81 | +}; |
| 82 | +if (wtu.isWebGL2(gl)) { |
| 83 | + TEX_FILTER_PROG_BY_TYPEISH['int'] = |
| 84 | + TEX_FILTER_PROG_T('#version 300 es', 'highp isampler2D'); |
| 85 | + TEX_FILTER_PROG_BY_TYPEISH['uint'] = |
| 86 | + TEX_FILTER_PROG_T('#version 300 es', 'highp usampler2D'); |
| 87 | +} |
| 88 | + |
| 89 | +function runPixelProgram(gl, prog) { |
| 90 | + gl.useProgram(prog); |
| 91 | + gl.clear(gl.COLOR_BUFFER_BIT); |
| 92 | + gl.drawArrays(gl.POINTS, 0, 1); |
| 93 | + const bytes = new Uint8Array(4); |
| 94 | + gl.readPixels(0,0,1,1,gl.RGBA, gl.UNSIGNED_BYTE, bytes); |
| 95 | + return [].map.call(bytes, x => x/255.0); |
| 96 | +} |
| 97 | + |
| 98 | +// GLES 2.0.25 p63 |
| 99 | +const FORMAT_INFO_WEBGL1 = { |
| 100 | + RGBA8 : { filter: true, render: true , unpack: ['RGBA', 'UNSIGNED_BYTE'] }, |
| 101 | + RGB8 : { filter: true, render: undefined, unpack: ['RGB', 'UNSIGNED_BYTE'] }, |
| 102 | + RGBA4 : { filter: true, render: undefined, unpack: ['RGBA', 'UNSIGNED_SHORT_4_4_4_4'] }, |
| 103 | + RGB5_A1: { filter: true, render: undefined, unpack: ['RGBA', 'UNSIGNED_SHORT_5_5_5_1'] }, |
| 104 | + RGB565 : { filter: true, render: undefined, unpack: ['RGB', 'UNSIGNED_SHORT_5_6_5'] }, |
| 105 | + LA8 : { filter: true, render: false , unpack: ['LUMINANCE_ALPHA', 'UNSIGNED_BYTE'] }, |
| 106 | + L8 : { filter: true, render: false , unpack: ['LUMINANCE', 'UNSIGNED_BYTE'] }, |
| 107 | + A8 : { filter: true, render: false , unpack: ['ALPHA', 'UNSIGNED_BYTE'] }, |
| 108 | +}; |
| 109 | + |
| 110 | +// GLES 3.0.6 p130-132 |
| 111 | +const FORMAT_INFO_WEBGL2 = { |
| 112 | + R8 : { render: true , filter: true , unpack: ['RED', 'UNSIGNED_BYTE'] }, |
| 113 | + R8_SNORM : { render: false, filter: true , unpack: ['RED', 'BYTE'] }, |
| 114 | + RG8 : { render: true , filter: true , unpack: ['RG', 'UNSIGNED_BYTE'] }, |
| 115 | + RG8_SNORM : { render: false, filter: true , unpack: ['RG', 'BYTE'] }, |
| 116 | + RGB8 : { render: true , filter: true , unpack: ['RGB', 'UNSIGNED_BYTE'] }, |
| 117 | + RGB8_SNORM : { render: false, filter: true , unpack: ['RGB', 'BYTE'] }, |
| 118 | + RGB565 : { render: true , filter: true , unpack: ['RGB', 'UNSIGNED_SHORT_5_6_5'] }, |
| 119 | + RGBA4 : { render: true , filter: true , unpack: ['RGBA', 'UNSIGNED_SHORT_4_4_4_4'] }, |
| 120 | + RGB5_A1 : { render: true , filter: true , unpack: ['RGBA', 'UNSIGNED_SHORT_5_5_5_1'] }, |
| 121 | + RGBA8 : { render: true , filter: true , unpack: ['RGBA', 'UNSIGNED_BYTE'] }, |
| 122 | + RGBA8_SNORM : { render: false, filter: true , unpack: ['RGBA', 'BYTE'] }, |
| 123 | + RGB10_A2 : { render: true , filter: true , unpack: ['RGBA', 'UNSIGNED_INT_10_10_10_2'] }, |
| 124 | + RGB10_A2UI : { render: true , filter: false, unpack: ['RGBA', 'UNSIGNED_INT_10_10_10_2'] }, |
| 125 | + SRGB8 : { render: false, filter: true , unpack: ['RGB', 'UNSIGNED_BYTE'] }, |
| 126 | + SRGB8_ALPHA8 : { render: true , filter: true , unpack: ['RGBA', 'UNSIGNED_BYTE'] }, |
| 127 | + R16F : { render: false, filter: true , unpack: ['RED', 'FLOAT'] }, |
| 128 | + RG16F : { render: false, filter: true , unpack: ['RG', 'FLOAT'] }, |
| 129 | + RGB16F : { render: false, filter: true , unpack: ['RGB', 'FLOAT'] }, |
| 130 | + RGBA16F : { render: false, filter: true , unpack: ['RGBA', 'FLOAT'] }, |
| 131 | + R32F : { render: false, filter: false, unpack: ['RED', 'FLOAT'] }, |
| 132 | + RG32F : { render: false, filter: false, unpack: ['RG', 'FLOAT'] }, |
| 133 | + RGB32F : { render: false, filter: false, unpack: ['RGB', 'FLOAT'] }, |
| 134 | + RGBA32F : { render: false, filter: false, unpack: ['RGBA', 'FLOAT'] }, |
| 135 | + R11F_G11F_B10F: { render: false, filter: true , unpack: ['RGB', 'FLOAT'] }, |
| 136 | + RGB9_E5 : { render: false, filter: true , unpack: ['RGB', 'FLOAT'] }, |
| 137 | + R8I : { render: true , filter: false, unpack: ['RED', 'BYTE'] }, |
| 138 | + R8UI : { render: true , filter: false, unpack: ['RED', 'UNSIGNED_BYTE'] }, |
| 139 | + R16I : { render: true , filter: false, unpack: ['RED', 'BYTE'] }, |
| 140 | + R16UI : { render: true , filter: false, unpack: ['RED', 'UNSIGNED_BYTE'] }, |
| 141 | + R32I : { render: true , filter: false, unpack: ['RED', 'BYTE'] }, |
| 142 | + R32UI : { render: true , filter: false, unpack: ['RED', 'UNSIGNED_BYTE'] }, |
| 143 | + RG8I : { render: true , filter: false, unpack: ['RG', 'BYTE'] }, |
| 144 | + RG8UI : { render: true , filter: false, unpack: ['RG', 'UNSIGNED_BYTE'] }, |
| 145 | + RG16I : { render: true , filter: false, unpack: ['RG', 'SHORT'] }, |
| 146 | + RG16UI : { render: true , filter: false, unpack: ['RG', 'UNSIGNED_SHORT'] }, |
| 147 | + RG32I : { render: true , filter: false, unpack: ['RG', 'INT'] }, |
| 148 | + RG32UI : { render: true , filter: false, unpack: ['RG', 'UNSIGNED_INT'] }, |
| 149 | + RGB8I : { render: false, filter: false, unpack: ['RGB', 'BYTE'] }, |
| 150 | + RGB8UI : { render: false, filter: false, unpack: ['RGB', 'UNSIGNED_BYTE'] }, |
| 151 | + RGB16I : { render: false, filter: false, unpack: ['RGB', 'SHORT'] }, |
| 152 | + RGB16UI : { render: false, filter: false, unpack: ['RGB', 'UNSIGNED_SHORT'] }, |
| 153 | + RGB32I : { render: false, filter: false, unpack: ['RGB', 'INT'] }, |
| 154 | + RGB32UI : { render: false, filter: false, unpack: ['RGB', 'UNSIGNED_INT'] }, |
| 155 | + RGBA8I : { render: true , filter: false, unpack: ['RGBA', 'BYTE'] }, |
| 156 | + RGBA8UI : { render: true , filter: false, unpack: ['RGBA', 'UNSIGNED_BYTE'] }, |
| 157 | + RGBA16I : { render: true , filter: false, unpack: ['RGBA', 'SHORT'] }, |
| 158 | + RGBA16UI : { render: true , filter: false, unpack: ['RGBA', 'UNSIGNED_SHORT'] }, |
| 159 | + RGBA32I : { render: true , filter: false, unpack: ['RGBA', 'INT'] }, |
| 160 | + RGBA32UI : { render: true , filter: false, unpack: ['RGBA', 'UNSIGNED_INT'] }, |
| 161 | + |
| 162 | + DEPTH_COMPONENT16: { render: 'DEPTH_ATTACHMENT', filter: false }, |
| 163 | + DEPTH_COMPONENT24: { render: 'DEPTH_ATTACHMENT', filter: false }, |
| 164 | + DEPTH_COMPONENT32F: { render: 'DEPTH_ATTACHMENT', filter: false }, |
| 165 | + DEPTH24_STENCIL8: { render: 'DEPTH_STENCIL_ATTACHMENT', filter: false }, |
| 166 | + DEPTH32F_STENCIL8: { render: 'DEPTH_STENCIL_ATTACHMENT', filter: false }, |
| 167 | +}; |
| 168 | + |
| 169 | +const ONE_BY_TYPE = { |
| 170 | + 'BYTE': (1<<7)-1, |
| 171 | + 'UNSIGNED_BYTE': (1<<8)-1, |
| 172 | + 'SHORT': (1<<15)-1, |
| 173 | + 'UNSIGNED_SHORT': (1<<16)-1, |
| 174 | + 'INT': (1<<31)-1, |
| 175 | + 'UNSIGNED_INT': Math.pow(2,32)-1, |
| 176 | + 'FLOAT': 1, |
| 177 | +}; |
| 178 | + |
| 179 | +const ABV_BY_TYPE = { |
| 180 | + 'BYTE': Int8Array, |
| 181 | + 'UNSIGNED_BYTE': Uint8Array, |
| 182 | + 'SHORT': Int16Array, |
| 183 | + 'UNSIGNED_SHORT': Uint16Array, |
| 184 | + 'INT': Int32Array, |
| 185 | + 'UNSIGNED_INT': Uint32Array, |
| 186 | + 'FLOAT': Float32Array, |
| 187 | +}; |
| 188 | + |
| 189 | +function pushBitsUnorm(prev, bitCount, floatVal) { |
| 190 | + let ret = prev << bitCount; |
| 191 | + ret |= floatVal * ((1 << bitCount)-1); |
| 192 | + return ret; |
| 193 | +} |
| 194 | + |
| 195 | +const CHANNELS_BY_FORMAT = { |
| 196 | + 'RED': 1, |
| 197 | + 'LUMINANCE': 1, |
| 198 | + 'ALPHA': 1, |
| 199 | + 'LUMINANCE_ALPHA': 2, |
| 200 | + 'RG': 2, |
| 201 | + 'RGB': 3, |
| 202 | + 'RGBA': 4, |
| 203 | +}; |
| 204 | + |
| 205 | +function throwv(val) { |
| 206 | + throw val; |
| 207 | +} |
| 208 | + |
| 209 | +function pixelDataForUnpack(format, type, floatVal) { |
| 210 | + switch (type) { |
| 211 | + case 'UNSIGNED_SHORT_5_6_5': { |
| 212 | + let bits = 0; |
| 213 | + bits = pushBitsUnorm(bits, 5, floatVal); |
| 214 | + bits = pushBitsUnorm(bits, 6, floatVal); |
| 215 | + bits = pushBitsUnorm(bits, 5, floatVal); |
| 216 | + return new Uint16Array([bits]); |
| 217 | + } |
| 218 | + case 'UNSIGNED_SHORT_4_4_4_4': { |
| 219 | + let bits = 0; |
| 220 | + bits = pushBitsUnorm(bits, 4, floatVal); |
| 221 | + bits = pushBitsUnorm(bits, 4, floatVal); |
| 222 | + bits = pushBitsUnorm(bits, 4, floatVal); |
| 223 | + bits = pushBitsUnorm(bits, 4, floatVal); |
| 224 | + return new Uint16Array([bits]); |
| 225 | + } |
| 226 | + case 'UNSIGNED_SHORT_5_5_5_1': { |
| 227 | + let bits = 0; |
| 228 | + bits = pushBitsUnorm(bits, 5, floatVal); |
| 229 | + bits = pushBitsUnorm(bits, 5, floatVal); |
| 230 | + bits = pushBitsUnorm(bits, 5, floatVal); |
| 231 | + bits = pushBitsUnorm(bits, 1, floatVal); // Ok, silly for 1 bit here. |
| 232 | + return new Uint16Array([bits]); |
| 233 | + } |
| 234 | + case 'UNSIGNED_INT_10_10_10_2': { |
| 235 | + let bits = 0; |
| 236 | + bits = pushBitsUnorm(bits, 10, floatVal); |
| 237 | + bits = pushBitsUnorm(bits, 10, floatVal); |
| 238 | + bits = pushBitsUnorm(bits, 10, floatVal); |
| 239 | + bits = pushBitsUnorm(bits, 2, floatVal); // 2 bits isn't much more useful |
| 240 | + return new Uint32Array([bits]); |
| 241 | + } |
| 242 | + } |
| 243 | + |
| 244 | + const channels = CHANNELS_BY_FORMAT[format] || throwv(format); |
| 245 | + const one = ONE_BY_TYPE[type] || throwv('240', type); |
| 246 | + const abvType = ABV_BY_TYPE[type] || throwv('241', type); |
| 247 | + |
| 248 | + const val = floatVal * one; |
| 249 | + const arr = []; |
| 250 | + for (const i of range(channels)) { |
| 251 | + arr.push(val); |
| 252 | + } |
| 253 | + return new abvType(arr); |
| 254 | +} |
| 255 | + |
| 256 | +function expect(name, was, expected) { |
| 257 | + let text = `${name} was ${was}`; |
| 258 | + const cond = was == expected; |
| 259 | + if (!cond) { |
| 260 | + text += `, but expected ${expected}`; |
| 261 | + } |
| 262 | + expectTrue(cond, text); |
| 263 | +} |
| 264 | + |
| 265 | +function toTypeish(sizedFormat) { |
| 266 | + if (sizedFormat.endsWith('UI')) { |
| 267 | + return 'int'; |
| 268 | + } else if (sizedFormat.endsWith('I')) { |
| 269 | + return 'uint'; |
| 270 | + } |
| 271 | + return 'float'; |
| 272 | +} |
| 273 | + |
| 274 | +call(async () => { |
| 275 | + gl.pixelStorei(gl.UNPACK_ALIGNMENT, 1); |
| 276 | + |
| 277 | + let formatList = FORMAT_INFO_WEBGL1; |
| 278 | + if (wtu.isWebGL2(gl)) { |
| 279 | + formatList = FORMAT_INFO_WEBGL2; |
| 280 | + } |
| 281 | + for (const [sizedFormat, info] of Object.entries(formatList)) { |
| 282 | + await wtu.dispatchPromise(); |
| 283 | + debug(``); |
| 284 | + debug(`${sizedFormat}: ${JSON.stringify(info)}`); |
| 285 | + |
| 286 | + const typeish = toTypeish(sizedFormat); |
| 287 | + |
| 288 | + // |---|---| |
| 289 | + // | 0 | 1 | |
| 290 | + // |---|---| |
| 291 | + // 0| 0 | 0 | |
| 292 | + // |---|---| |
| 293 | + // 0 |
| 294 | + const tex = gl.createTexture(); |
| 295 | + gl.bindTexture(gl.TEXTURE_2D, tex); |
| 296 | + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); |
| 297 | + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
| 298 | + |
| 299 | + if (gl.texStorage2D) { |
| 300 | + gl.texStorage2D(gl.TEXTURE_2D, 1, gl[sizedFormat], 2, 2); |
| 301 | + } else { |
| 302 | + gl.texImage2D(gl.TEXTURE_2D, 0, gl[info.unpack[0]], |
| 303 | + 2, 2, 0, gl[info.unpack[0]], gl[info.unpack[1]], null); |
| 304 | + } |
| 305 | + |
| 306 | + if (info.unpack) { |
| 307 | + const one = pixelDataForUnpack(...info.unpack, 1.0); |
| 308 | + const data = new one.constructor(one.length*4); |
| 309 | + data.set(one, one.length*3); |
| 310 | + gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, |
| 311 | + 2,2, gl[info.unpack[0]], gl[info.unpack[1]], data); |
| 312 | + } else { |
| 313 | + info.render || throwv(`${sizedFormat} without unpack or render`); |
| 314 | + } |
| 315 | + |
| 316 | + // - |
| 317 | + // color-renderable test |
| 318 | + |
| 319 | + { |
| 320 | + const fb = gl.createFramebuffer(); |
| 321 | + gl.bindFramebuffer(gl.FRAMEBUFFER, fb); |
| 322 | + let attach = info.render || true; |
| 323 | + const isColor = (attach === true); |
| 324 | + if (isColor) { |
| 325 | + attach = 'COLOR_ATTACHMENT0'; |
| 326 | + } else { |
| 327 | + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, |
| 328 | + gl.TEXTURE_2D, DUMMY_COLOR, 0); |
| 329 | + } |
| 330 | + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl[attach], |
| 331 | + gl.TEXTURE_2D, tex, 0); |
| 332 | + const status = gl.checkFramebufferStatus(gl.FRAMEBUFFER); |
| 333 | + const wasRenderable = (status == gl.FRAMEBUFFER_COMPLETE); |
| 334 | + if (info.render === undefined) { |
| 335 | + debug(`Non-normative: color-renderable was ${wasRenderable}`); |
| 336 | + } else { |
| 337 | + expect('color-renderable', wasRenderable, !!info.render); |
| 338 | + } |
| 339 | + if (wasRenderable) { |
| 340 | + gl.clearColor(0,0,0,0); |
| 341 | + gl.clearDepth(0); |
| 342 | + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
| 343 | + gl.enable(gl.SCISSOR_TEST); |
| 344 | + gl.scissor(1,1,1,1); |
| 345 | + gl.clearColor(1,1,1,1); |
| 346 | + gl.clearDepth(1); |
| 347 | + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
| 348 | + gl.disable(gl.SCISSOR_TEST); |
| 349 | + } |
| 350 | + gl.deleteFramebuffer(fb); |
| 351 | + if (!wasRenderable && !info.unpack) { |
| 352 | + testFailed('No unpack provided and !wasRenderable, skipping filtering subtest...'); |
| 353 | + continue; |
| 354 | + } |
| 355 | + } |
| 356 | + |
| 357 | + // - |
| 358 | + // filterable test |
| 359 | + |
| 360 | + const prog = TEX_FILTER_PROG_BY_TYPEISH[typeish]; |
| 361 | + gl.bindTexture(gl.TEXTURE_2D, tex); |
| 362 | + gl.clearColor(0,0,0,0); |
| 363 | + gl.bindFramebuffer(gl.FRAMEBUFFER, null); |
| 364 | + gl.viewport(0,0,1,1); |
| 365 | + const v = runPixelProgram(gl, prog); |
| 366 | + if (sizedFormat != 'A8') { |
| 367 | + v[3] = 0; // Incomplete no-alpha formats put 1 in alpha. |
| 368 | + } |
| 369 | + const wasFilterable = v.some(x => !!x); |
| 370 | + expect('filterable', wasFilterable, info.filter); |
| 371 | + } |
| 372 | + |
| 373 | + finishTest(); |
| 374 | +}); |
| 375 | + |
| 376 | +</script> |
| 377 | +</body> |
| 378 | +</html> |
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