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Pull requests: NVIDIAGameWorks/dxvk-remix
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      Add alwaysRecalculateTextureHashes option for games that dynamically update/override existing textures
      
    
      
  
        
          #113
            opened Oct 11, 2025  by
            xoxor4d
            
        
        
            
    
  
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      Fix bridge not serializing 'volumetricRadianceScale'
      
    
        
          #111
            opened Sep 9, 2025  by
            sultim-t-nv
            
        
        
            
    
  
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      Fix alpha emissive visibility and make fog density threshold configurable
      
    
      
  
        
          #107
            opened Aug 1, 2025  by
            BinqAdams
            
        
        
            
    
  
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      RemixApi: add AddTextureHash and RemoveTextureHash methods
        
              
                jira
        
      
    
      
  
        
          #90
            opened Mar 19, 2025  by
            xoxor4d
            
        
        
            
    
  
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      Game Capturer: Prevent meshes drawn via the remixapi from being captured
      
    
        
          #82
            opened Nov 1, 2024  by
            xoxor4d
            
        
        
            
    
  
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      RayPortalMaterialData: Use albedo texture as portal mask
      
    
        
          #80
            opened Oct 28, 2024  by
            xoxor4d
            
        
        
            
    
  
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      Usage of two unused render states for special game scenarios (force material hash and texture categories)
      
    
      
  
        
          #79
            opened Oct 24, 2024  by
            xoxor4d
            
        
        
            
    
  
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      Disable portal related RTX options by default
      
    
      
  
        
          #50
            opened Nov 18, 2023  by
            Kamilkampfwagen-II
            
        
        
            
    
  
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  What’s not been updated in a month: updated:<2025-10-03.