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  • Add spdlog dependency
  • multibody/RobotScene : move invalid_enum() back to cpp file
  • [cmake] add spdlog dependency
  • Use spdlog instead of SDL_Log(...)
  • Format RobotSpec in spdlog
  • runtime/main.cpp : process SPDLOG_LEVEL envar and set pattern
  • core/Texture : add getter for name
  • Remove deprecated header core/Renderer.h
  • Some logging adjustments

@ManifoldFR ManifoldFR merged commit 41f7bcf into main Aug 20, 2025
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@ManifoldFR ManifoldFR deleted the topic/logging/spdlog branch August 20, 2025 14:31
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2 participants