Hi there I'm Yunfan!👋
- I'm currently learning game programming in SMU Guildhall.
- I'm building a custom C++ game engine with DirectX12 and Procedural Content Generation.
It is a custom C++ game engine. Here are the projects using this engine:
- ShaderTests - Test experimental shaders and validate the renderer system
- ChessDX - Chess Game with DirectX 12 Rendering, and Networked Multiplayer
- Doomenstein - Doom-like 3D FPS game with data-driven actors, weapons, and maps
- Protogame3D - 3D game template project
- MathVisualTests - Visualizes and verifies engine math functions through interactive test scenes
- MathUnitTests - Verifies engine math functions by unit tests
- Libra - Top-down 2D tank game
- Starship - Top-down 2D space shooter game
