C++ implemented, cocos2d-like cross-platform game engine. Any question, please visit our forum: http://wiengine.forumer.com/
- iOS(3.2+)
 - Android(2.0+)
 - Mac OS X(10.6+)
 - Windows (XP or above)
 
- Scene managing and transition effect
 - Texture and atlas (Supports png, jpg and pvr)
 - Advanced grid 3D effect, such as lens, ripple, wave, liquid, twirl
 - Particle system
 - Actions
 - Common UI controls, such as button, menu, cover flow, page control, etc.
 - Text rendering(TTF font, bitmap font, line wrap, etc.)
 - Tile map(TGA, Array, TMX)
 - Parallax
 - Motion streak
 - System events(touch, multi-touch, accelerometer, key, gesture)
 - Physics engine(Chipmunk, Box2D)
 - Lua script
 - Memory file system
 - Sound engine which is named "WiSound"
 - AFC(Animation, Frame, Clip) animation format support
 - Skeletal Animation support
 - texture color filter
 - Persistence support (preference, sqlite3)
 - flexible screen adaptation: by density, by base size
 - resource protection mechanism
 - JSON parsing
 
- Frame Animation Tools
 - Motion Welder, please download it from http://www.motionwelder.com
 - SpriteX 3.9.4, download: http://wiengine.wiyun.com/tools/spx3.rar
 - SpriteX 2011, trail download: http://wiengine.wiyun.com/tools/SpriteX_2011_free_version.rar, full version is not free
 - Arctic, download: http://wiengine.wiyun.com/tools/Arctic_0.2.5.zip
 - AuroraGT 0.7.3, search it in internet, I don't provide download link here.
 - Skeletal Animation Tools
 - Spine, download it from http://esotericsoftware.com. It is not free, but there is trail version with full functions except exporting.
 - Particle Tools
 - Particle Designer, please download it from http://particledesigner.71squared.com/. This tool only support Mac OS X but somebody has ported it to Windows, you can download ported version here: http://code.google.com/p/cocos2d-windows-particle-editor/
 - HGE Particle Ed, please download it from http://hge.relishgames.com/
 - Bitmap Font Tools
 - HGE Font Ed, download from http://wiengine.wiyun.com/tools/HGE_Bitmap_Font_Editor.zip. WiEngine makes some modification for it, the difference with original version can be learned from README.txt
 - Glyph Designer, please download it from http://zwoptexapp.com/
 - Bitmap Font Generator, please download it from http://www.angelcode.com/products/bmfont/
 - Hiero, free software, can run from Java Web Start URL: http://slick.cokeandcode.com/demos/hiero.jnlp
 - Memory File System Tool
 - FileWrap, it is a tool in PowerVR Insider SDK, go to http://www.imgtec.com/powervr/insider/ to download PowerVR Insider SDK
 - Atlas Tools
 - Zwoptex App, please download it from http://zwoptexapp.com/
 - Texture Packer, please download it from http://texturepacker.com/
 - Physics Tool
 - Physics Editor, please download it from http://www.physicseditor.de/features/
 - Map Tool
 - Tiled, please download it from http://www.mapeditor.org/
 
When you submit an issue, I hope you provide:
- description, platform, OS version, WiEngine version, etc.
 - log if it is a crash problem
 - sample code to reproduce that problem. this is not mandatory but it will gain high priority if you can provide.
 
We organize all documentation in github wiki.
