mayaMatchMoveSolver-v0.5.8
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The v0.5.8 release contains fixes for the Solver when solving Maya character rigs.
Full Changelog: v0.5.7...v0.5.8
What's Changed?
- Drastically improves the solver's performance when solving Maya character rigs.
What's Changed? - For Developers
- mmSolverAffects
- Added new "node names"
graphModeimplementation, which uses DAG paths and is much faster than the existing "normal" method, at the cost of accuracy in some edge cases. - Changed the default implementation of the
graphModeflag, to the new "node names".
- Added new "node names"
Known Problems
- MM Renderer - Rotate Manipulator Obscures Silhouette (#276)
- Docking the Solver UI is no longer supported due to a bug in Maya 2025 (#267)
- Only Maya 2020+ is supported on Windows, due to the OpenColorIO (v2.2.x) dependency.
- Markers are not distorted by Lens Distortion in Maya 2023.0, and 2023.1.
- Please upgrade to (at least) Maya 2023.2.
- MM Renderer incorrectly displays selection in Maya 2022.0.
- Please upgrade to (at least) Maya 2022.1.
- Solving Lens Distortion does not act correctly in some cases - this is being actively developed and improved - please report bugs.
- There are lens distortion update issues in the Maya viewport with Markers and Lines node types.
Please report any bugs or suggestions you find in this release here and clearly state the version of mmSolver you are testing.