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# API difference between .NET 10.0 RC 1 and .NET 10.0 RC 2

API listing follows standard diff formatting.
Lines preceded by a '+' are additions and a '-' indicates removal.

* [Microsoft.AspNetCore.Components](10.0-RC2_Microsoft.AspNetCore.Components.md)
* [Microsoft.AspNetCore.Mvc.TagHelpers](10.0-RC2_Microsoft.AspNetCore.Mvc.TagHelpers.md)
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# Microsoft.AspNetCore.Components

```diff
namespace Microsoft.AspNetCore.Components
{
public class RouteView : Microsoft.AspNetCore.Components.IComponent
{
+ [System.Diagnostics.CodeAnalysis.UnconditionalSuppressMessageAttribute("Trimming", "IL2110", Justification = "Layout components are preserved because the LayoutAttribute constructor parameter is correctly annotated.")]
protected virtual void Render(Microsoft.AspNetCore.Components.Rendering.RenderTreeBuilder builder);
}
}
```
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# Microsoft.AspNetCore.Mvc.TagHelpers

```diff
namespace Microsoft.AspNetCore.Mvc.TagHelpers
{
public class ScriptTagHelper : Microsoft.AspNetCore.Mvc.Razor.TagHelpers.UrlResolutionTagHelper
{
- public override void Process(Microsoft.AspNetCore.Razor.TagHelpers.TagHelperContext context, Microsoft.AspNetCore.Razor.TagHelpers.TagHelperOutput output);
+ public override System.Threading.Tasks.Task ProcessAsync(Microsoft.AspNetCore.Razor.TagHelpers.TagHelperContext context, Microsoft.AspNetCore.Razor.TagHelpers.TagHelperOutput output);
}
}
```
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# API difference between .NET 10.0 RC 1 and .NET 10.0 RC 2

API listing follows standard diff formatting.
Lines preceded by a '+' are additions and a '-' indicates removal.

* [System.Numerics.Vectors](10.0-RC2_System.Numerics.Vectors.md)
* [System.Runtime](10.0-RC2_System.Runtime.md)
* [System.Runtime.Intrinsics](10.0-RC2_System.Runtime.Intrinsics.md)
* [System.Security.Cryptography](10.0-RC2_System.Security.Cryptography.md)
* [System.Xml.XmlSerializer](10.0-RC2_System.Xml.XmlSerializer.md)
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# System.Numerics.Vectors

```diff
namespace System.Numerics
{
public static class Vector
{
- public static System.Numerics.Vector<T> get_E<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Numerics.Vector<T> get_Epsilon<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Numerics.Vector<T> get_NaN<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Numerics.Vector<T> get_NegativeInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Numerics.Vector<T> get_NegativeOne<T>()
- where T : System.Numerics.ISignedNumber<T>;
- public static System.Numerics.Vector<T> get_NegativeZero<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Numerics.Vector<T> get_Pi<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Numerics.Vector<T> get_PositiveInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Numerics.Vector<T> get_Tau<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
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We ship from VMR, so check the final code there and you'll see it's missing from GA as well. https://github.com/dotnet/dotnet/commits/release/10.0.1xx/src/runtime/src/libraries/System.Private.CoreLib/src/System/Numerics/Vector.cs

}
}
```
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# System.Runtime.Intrinsics

```diff
namespace System.Runtime.Intrinsics
{
public static class Vector128
{
- public static System.Runtime.Intrinsics.Vector128<T> get_E<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_Epsilon<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_NaN<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_NegativeInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_NegativeOne<T>()
- where T : System.Numerics.ISignedNumber<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_NegativeZero<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_Pi<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_PositiveInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector128<T> get_Tau<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
}
public static class Vector256
{
- public static System.Runtime.Intrinsics.Vector256<T> get_E<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_Epsilon<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_NaN<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_NegativeInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_NegativeOne<T>()
- where T : System.Numerics.ISignedNumber<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_NegativeZero<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_Pi<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_PositiveInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector256<T> get_Tau<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
}
public static class Vector512
{
- public static System.Runtime.Intrinsics.Vector512<T> get_E<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_Epsilon<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_NaN<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_NegativeInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_NegativeOne<T>()
- where T : System.Numerics.ISignedNumber<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_NegativeZero<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_Pi<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_PositiveInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector512<T> get_Tau<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
}
public static class Vector64
{
- public static System.Runtime.Intrinsics.Vector64<T> get_E<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_Epsilon<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_NaN<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_NegativeInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_NegativeOne<T>()
- where T : System.Numerics.ISignedNumber<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_NegativeZero<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_Pi<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_PositiveInfinity<T>()
- where T : System.Numerics.IFloatingPointIeee754<T>;
- public static System.Runtime.Intrinsics.Vector64<T> get_Tau<T>()
- where T : System.Numerics.IFloatingPointConstants<T>;
}
}
```
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# System.Runtime

```diff
namespace System
{
public class ArgumentOutOfRangeException : System.ArgumentException
{
- public static void ThrowIfEqual<T>(T value, T other, string? paramName = null)
+ public static void ThrowIfEqual<T>(T value, T other, string? paramName = null);
- where T : System.IEquatable<T>?;
- public static void ThrowIfNotEqual<T>(T value, T other, string? paramName = null)
+ public static void ThrowIfNotEqual<T>(T value, T other, string? paramName = null);
- where T : System.IEquatable<T>?;
}
}
```
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