Refactor: Remove redundant else in get_activation #42554
+2
−2
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Hi! I was reading through
activations.py
to better understand how the library handles activation mappings, and I noticed a small opportunity to clean up the
get_activation
function.
Since the if block returns early, the else block isn't actually needed. I've removed it to flatten the logic a bit. I know it's a tiny change, but I figured it was worth polishing up to keep the code readable.